“Thirty Three” Is a new spin on the classical basketball game “Tip it” . In the original game of “Tip it” the objective is for each player to catch the ball after a shot attempt from another player with both feet in the air and then shoot it at the goal before landing. “Tip It” or “Tips” is a great game the only issue with classical “Tip it” is that there is no defense which limits the effectiveness for competition. Well that was the start and the creation of the game that is now known as “Thirty Three”.
Played on a 10ft goal or even a mini hoop,“Thirty Three” is a great way to improve, timing,anticipation and scoring off of different movements and angles in the air. The game has quickly become a house favorite at Sierra Strength and Speed for all our athletes not just basketball players. I guarantee that once you play you will see why NBA players are using this to warm-up and let loose and why every age group and skill level can play and develop new skill sets with “Thirty Three”.
To avoid pitfalls and opponents on your way to “33” points.
1. Catch and release basketball in air
2. Must get to ball within two bounces
3. Must go in player order-established prior to game, often decided by last games score.( Winner goes first)
4. On made shot in field, go to free shot line your choice:
Free Shot Line :FT 1pt,College 3pt=2pts,NBA=3pts (once you pick a line you must stay for remainder of trip at line, not whole game)
Scoring on your turn:
In Field of Play
Finishing a shot No Bounce = 3pts
Finishing with a Dunk No Bounce= 4pts
Finishing Off 1-2 Bounces= 2pts
FREE SHOTS (After Made Shot in Field)
Free throw = 1pt
College 3 pt = 2pts
NBA 3pt =3pts
13,21,32 Are “Must Make” shots, If you are on a free shot
(See scoring) attempt and miss you go back to the following:
32 to 21
21 to 13
13 to 00
Once you personally reach 11 points or more you have now been invited to the “BLOCK PARTY” you can now block and steal opponents shots once they touch it!
All player to player bounces occur at sight of infractions.
After making 3 Free Shots(see scoring Table) in a row you must switch to opposite hand for remainder of makes at line for that turn.
Point Deductions and Infarctions:
Touching ball out of turn – Minus 1
Airball from any line after make- Minus 1 (after Airball,next player gets free shot at line where infraction occurred)
*Players CAN have negative points.
This is a gentleman’s game Player to Player bounces are encouraged to be above the shoulders and a fair bounce for your opponent.
All shots must be at hoop or attempted at hoop.
Physc outs are encouraged on free attempts, players can not touch or impede vision on free shots.(be respectful)
Clear the lane when it is not your turn to avoid injury, Play the ball not the player while on defense.
That is a house rule to who calls fouls. (generally if it doesn’t effect the shot we play on)
MUST SCORE EXACTLY ON “33” if Players goes over must make Free Throw for win or go back to 21.
All obstacles are playable however SAFETY FIRST always take a bounce instead if giving up your body.
All touches are legal while in Air Hence the ” WALL Climb Dunk” where applicable.(editor note insert attached pic)
Teaming up on Defense is encouraged, Passing to another player not ALLOWED.
HOUSE RULES ALWAYS APPLY.